The upcoming MacGuffin’s Curse, from Melbourne-based game developer Brawsome, is undoubtedly the first game of its kind. Surely there hasn’t been a single “werewolf comedy puzzle adventure” game until MacGuffin’s Curse, has there?
MacGuffin’s Curse is the story of Lucas MacGuffin, a desperate thief whose life turns upside down and inside out when he steals a magical amulet from the Museum of Myths and Mysteries. The amulet grants him — or, rather, curses him with — the ability to transform into a werewolf and back again, but Lucas decides that he doesn’t want anything to do with it. (Who does?) So, he embarks on a mission to find the solution to his lupine predicament. But along the way he finds that he must outwit the city’s security system if he is to succeed.
The game consists of well over a hundred puzzles in the form of different high-security rooms. Each puzzle can be solved by strategically switching between human Lucas and werewolf Lucas, transforming him to and fro in order to take advantage of the former’s stealth and the latter’s physical strength in turn. As illustrated in the preview video below, the idea is to avoid lockdown in each puzzle so as to advance to the next and, ultimately, be able to get rid of the cursed amulet.
If you can’t see the video embedded above, please click here.
So far, the foregoing information points to the game’s being a puzzle adventure game with a werewolf character at its center. But what about the comedy part in this “werewolf comedy puzzle adventure,” as it is intriguingly described by its publisher, Ayopa Games? The comedy part, I gather, comes into play mostly in the humorous conversations of the game’s numerous characters. And as it happens, among the cast of characters in MacGuffin’s Curse is none other than Lucas’ own daughter, who seems to amuse herself by leaving dog food in the fridge for her poor dad.
The winner of the Best Game Writing award at last year’s Freeplay Independent Games Festival, MacGuffin’s Curse launches in the App Store on April 19. It’s priced at $4.99 and is compatible with iPhone, iPad, and iPod touch. Make sure to read our full review of the game here in AppAdvice upon its release next week. Awooo!