Grabbit ($0.99) by Sevenson tests how many bugs you can snatch out of the air with your tongue. The game is simple enough; extend the frog’s tongue as far as you can to nab bugs.
Just make sure to watch out for electrocuting fireflies, dive-bombing bees, and insanely strong bugs carrying anvils.
You won’t lose a life (because you don’t have any to start with), but you will lose time as you try to tap your frog back to his wits.
Different bonuses are carried by the bugs, which become available once you eat the bug and grab the bonus. Perhaps the best bonus is the addition of a second frog.
Catch the bugs like a madman, slinging two tongues at the same time (I find it helps to use two fingers). Other bonuses include slow motion speed for the bugs, and a fatter tongue.
Three different modes are offered: classic (standard game), frenzy (two frogs, one minute), and head to head (simultaneous two player game).
In the classic version you start with 90 seconds, though you’ll gain time with each level increase. Frenzy is the opposite in that you only have a minute and time extensions. aren’t available.
Head to head splits the screen in two. Both players will see both frogs, though one you will control and the other will appear ghost-like, being played by your opponent.
Opportunities for catching bugs will vanish at the tongue of your adversary if you don’t act quickly enough.
Game Center support is offered, with a generous supply of 45 achievements. This game is definitely entertaining, given its simplicity. The cartoony graphics and humorous gameplay all make this a great package.
Probably the only thing I would complain about is the “sticky roller” sound made as the tongue is extended. It’s cute at first, but then it gets kind of old.
Hop over to the App Store to Grabbit and go!