PaintPuzz ($0.99) by PaintPuzz is a side-scroller that tries to add some variation on some familiar game mechanics.
Navigate Puzz through the level by tapping anywhere on the screen. He’ll fly up as long as the screen is held, and then he’ll drift toward the ground when released. Avoid blocky terrain, spikes, and other obstacles as you collect little yellow “paint” orbs.
You’ll need the paint to stay alive because Puzz’s life energy gradually decreases every three seconds.
Just like the Force, Puzz has a light side and a dark side. Swipe left or right to switch to his shadow. The level turns monochromatic, though it’s only a cosmetic change.
The shadow loses an increment of life every three seconds as well, though he has a different life meter than Puzz, who’s been put on hold. That means you can go to the other one right before you lose your life and play with a more full tank of gas.
An end boss will appear if you last long enough after collecting a set amount of paint.
What’s interesting about the bosses is that you have no way to fight them. They’ll throw various obstacles in your way (kind of like an evil version of the goodies from Whale Trail). You simply just have to last long enough for their lives to deplete.
Some elements of the game leave the player wondering what purpose they serve. For example, while you’re flying Puzz around, different ghosts will fly by. My first thought was to avoid them because they could be enemies, but no, they’re just there.
I also have no idea why yellow orbs are considered to be paint, or why Puzz has to collect them.
This game tries hard to put a new spin on traditional gameplay, and it certainly is fun. Read about the contest below to give the game a try!
GIVEAWAY: We have a code for PaintPuzz to giveaway to a reader! Simply leave a comment on this post by Wednesday June 6, at 4 p.m. EDT. We’ll pick the winner randomly. Good luck!