Toss The Knight! ($0.99) by Denis Savin gives a new definition for a “door knocker.” You play as a knight who only knows one way to invade a castle: launch as fast as you can and break through the gate.
A power meter will zip back and forth between the minimum and maximum amount of lobbing force. Careful timing is required because using the most amount possible is the guaranteed way to gate crash.
It is possible to crash through the gate with a smaller amount of force, though you’ll need an assist from different characters passing by, or from power ups.
Eagles, fairies, and TNT-carrying peasants can lend a hand to get you a little farther. Just watch out for UFOs that will nab you out of the air. Yes, you read that right.
Actually smashing through the gate may take you several attempts, though another challenge awaits you once you succeed. You’ll go up against an opponent in a daring duel of … Bejeweled. Yes, you read that right.
You’ll need to match gems to either score points, gain life, or attack your adversary. Lose the game and it’s back to trying to gate crash again. Win, and you get to move on to the next crashing challenge.
Another issue that may send you back to square one is the game crashing. What proved to be most aggravating for me was how the game would crash when either loading the duel, in the middle of the duel, or when the duel finished. Perhaps most challenging of all was trying to play the game without being able to see the gems.
This game is a mismatch of different elements. Playing a game of Bejeweled in the middle of an Angry Birds type game, along with leprechauns and UFOs is proof enough. I wanted to like this game but the wonky and repetitive gameplay became a deal breaker for me.
Maybe you can win a copy and give this game a shot of your own. Yes, you read that right.
GIVEAWAY: We have two iPhone codes for Toss The Knight to giveaway to readers! Simply leave a comment on this post by Tuesday June 5, at 4 p.m. EDT. We’ll pick the winners randomly. Good luck!