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BY Samuel L. Lytle on Mon March 07th, 2011
Brutal Labyrinth is similar to other accelerometer controlled maze games, and adds a spark or two along the way. But is there enough to differentiate it from other labyrinth games?
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BY Tyler Tschida on Tue September 21st, 2010
Those on the lookout for Game Center-enabled games are in for a treat, as Illusion Labs' Labyrinth 2 has been updated with Game Center support, as well as Retina graphics.
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BY Staff Writer on Tue April 06th, 2010
Labyrinth 2 HD is live. Is it just an HD version for the iPad or does it have iPad specific content? Is it worth $7.99? Read on to find out.
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BY Tyler Tschida on Fri January 29th, 2010
Many iPhone developers are just itching to show off what they can do with the iPad's higher resolution and extra screen real estate, and as always, Illusion Labs has jumped to the head of the
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BY Alexander Vaughn on Wed January 20th, 2010
Labyrinth 2 is in our Gameguru's opinion one of the "very best games in the App Store". If you're however still reluctant to spend the $5 it goes for, you can now give it a
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BY Staff Writer on Fri December 04th, 2009
Labyrinth 2 is finally in the App Store. We gave you an interview with one of the team at Illusion Labs. Now it's time for the in-depth review plus video review. We asked you what app to review in December, and the overwhelming majority was Labyrinth 2. So here it is, click through for the review.
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BY Tyler Tschida on Tue December 01st, 2009
Like Magic, Illusion Labs has just released the sequel to one of their most popular iPhone and iPod touch games, Labyrinth 2. Illusion Labs re-designed the original Labyrinth's UI, graphics engine, and improved its physics
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BY Tyler Tschida on Tue November 24th, 2009
Illusion Labs has been developing iPhone games basically since the beginning of the App Store, but surprisingly, they only have a total of three games to show for it: Labyrinth (which was developed under a
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