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BY Alexander Vaughn on Thu January 28th, 2010
The creator of Trism, Steve Demeter, just announced on his forum that he is working on a sequel. As a reminder, Trism was one of the first games to hit the iPhone and it quickly
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BY Eric Norwood on Wed October 07th, 2009
We've all heard about app developers striking it rich; stories like Ge Wang and Steve Demeter's, inspiring tales of computer programmers achieving tremendous wealth overnight with something like Ocarina or Trism.
Last December, I quoted Brian
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BY Andrew Robinowitz on Fri September 19th, 2008
A tweet from Raven Zachary, the all-around iPhone stud, spread the news. Trism's developer, Steve Demeter, revealed during the SF Mobilize event yesterday just how much his iPhone game had made thus far: $250,000.
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