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3D anatomy teamLabBody2020

teamLabBody2020 is the definitive edition of the human anatomy book covering muscles and bones, blood vessels, nerves, and ligaments as well as organs and the brain

teamLabBody2020 is the definitive edition of the human anatomy book covering muscles and bones, blood vessels, nerves, and ligaments as well as organs and the brain

3D anatomy teamLabBody2020

by TEAMLABBODY.inc
3D anatomy teamLabBody2020
3D anatomy teamLabBody2020

What is it about?

teamLabBody2020 is the definitive edition of the human anatomy book covering muscles and bones, blood vessels, nerves, and ligaments as well as organs and the brain.

App Details

Version
1.1.2
Rating
NA
Size
443Mb
Genre
Medical Education
Last updated
November 26, 2019
Release date
October 31, 2019
More info

App Screenshots

3D anatomy teamLabBody2020 screenshot-0
3D anatomy teamLabBody2020 screenshot-1
3D anatomy teamLabBody2020 screenshot-2
3D anatomy teamLabBody2020 screenshot-3

App Store Description

teamLabBody2020 is the definitive edition of the human anatomy book covering muscles and bones, blood vessels, nerves, and ligaments as well as organs and the brain.
Over a few thousand regions are included and all of the regions can be viewed and dissected in a whole-body view and not just by parts.
It is useful for medical professionals, medical students and all users who are interested in the workings of the inner human body.
■Main Functions
・Toggle each region to be shown by category/semitransparent/or hidden
・Toggle to show from surface parts of the human body to different levels/or hidden
・Look up region names (can search region names)
・Register favorite regions
■New Functions
・By tagging each region, instantly show the state you want to quickly see (up to 100 cases)
・Paint function allows you to make more intuitive memos (up to 100 cases)
・Filtered Search function allows you to find the region you want to look up even if you don’t know the name of the specific region
■Development background
Research team headed by Kazuomi Sugamoto, Professor of Orthopedic Biomaterial Science and Orthopedics at Osaka University, developed for the first time in the world in 1998, the method to analyze three dimensional movements of live human joints through treatment processes of orthopedic diseases. In it, it was found that joints moved by human will moved differently from movements of anatomical bodies that were on conventional medical textbooks.
With 20-30 supporters for the study, and studying live humans for over 10 years, all joint conditions and movements were photographed using CT and MRI, and the still images were then analyzed using computer programming. This made possible the visualization of the whole body’s muscles, nerves, blood vessels, bones, and joints.

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