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MinMe

"Gingold wastes no time in conjuring up level after level of deviously complex and awesomely rewarding puzzles that are precisely what I'd hoped for after quickly conquering the original demo

"Gingold wastes no time in conjuring up level after level of deviously complex and awesomely rewarding puzzles that are precisely what I'd hoped for after quickly conquering the original demo

MinMe

by Chaim Gingold
MinMe
MinMe
MinMe

What is it about?

"Gingold wastes no time in conjuring up level after level of deviously complex and awesomely rewarding puzzles that are precisely what I'd hoped for after quickly conquering the original demo." -- boingboing

MinMe

App Details

Version
1.1
Rating
(1097)
Size
0Mb
Genre
Puzzle Board
Last updated
November 19, 2009
Release date
August 21, 2009
More info

MinMe is FREE but there are more add-ons

  • $1.99

    MinMe Level Pack

App Store Description

"Gingold wastes no time in conjuring up level after level of deviously complex and awesomely rewarding puzzles that are precisely what I'd hoped for after quickly conquering the original demo." -- boingboing

"a simple but appealing puzzler" -- Slide to Play

"fast paced but thoroughly enjoyable" -- CreativeApplications.net


Maximize your fun with MinMe!


The people have spoken! MinMe has been updated with **50 NEW Levels**. After you finish the first 15 levels (free!), you can choose to buy the remaining 45 (!) levels for peanuts. Or walnuts. Or whatever kind of nuts you like best.


MinMe is a simple puzzle game, in which our hero (you), must strategically collapse tiles and clear a progression of levels. If you enjoy the initial 15 levels, the you can buy the remaining 45 levels. This game is easy for anybody to enjoy, yet will challenge even the most sharp-witted solvers of puzzles.

The original version of MinMe (1.0) was made in 1.5 days for the Experimental Gameplay Project: http://experimentalgameplay.com/, a monthly game design challenge, where indie developers have up to one week to make a game based upon a given theme. The theme for this game was "Bare Minimum," which is reflected by the fact that the user's job is to minimize the board, it was made in a small amount of time, and has minimal graphics. Pretty minimal, eh?