Thimbleweed Park is a point-and-click adventure game that's dark, mysterious, and packed full of humor.
The classic style of point and click adventure games of the past like Secret of Monkey Island, Maniac Mansion, and others are on full display in Thimbleweed Park. You get to play as two FBI Agents who are faced with a small town murder to solve. There are numerous quirky characters to interact with as you play through a storyline that is about a dozen hours.
Get ready for tons of choices and intrigue in this deluxe paranormal narrative.
Get ready to experience a story driven adventure unlike any other on iOS. The story can rival a TV show as you transition from teenage angst to paranormal activity with a continuous emphasis on character development. Choose the dialogue, decide which friends to save, and try to figure out the mystery at hand.
A game inspired by The Room that delivers an all new storyline.
Play as Leonardo Da Vinci's apprentice, and try to solve the intricate puzzles he has left behind. The game is heavily inspired by The Room to give you tactile 3D puzzles to solve with detailed and interconnected mechanics in play.
Survive the zombie apocalypse with a band of crazy people, and even crazier circumstances.
Your goal is to get on the death road, and survive as long as you can. The game presents other people to interact with, destinations to scavenge in, and plenty of humor mixed in during the zombie apocalypse.
Solve the case of disappearing robots in this intriguing text based adventure.
A text based adventure game set in the future in which you play as a detective trying to figure out the mystery of disappearing robots. The game aspect tests your ability to collect words and phrases to use in dialogue puzzles to solve the case, and mystery of the futuristic world.
Embark on an emotional puzzle adventure down the old man's memory lane.
A story driven puzzle adventure that emphasizes narrative without relying on any text or voice acting. It still creates an emotional journey for the player as they guide the old man across the landscape. The puzzle aspect comes into play as you shift the ground to create continuous landings for the old man to walk across.