And I thought Metal Gear Solid Touch was massive at 137 megabytes.
Originally released more than 15 years ago for Mac, Myst on iPhone (link opens in iTunes) features all of the original gameplay, animations and movies. It also has higher quality images, which, combined with the movies, is likely the reason it’s so massive.
For those of you who aren’t familiar with the game, the world of Myst is produced by simply crossfading images. When you click in one direction or the other, the image crossfades to another image, giving you the illusion of motion. Myst was groundbreaking for its beauty during the dark ages of video game graphics. When combined with music and sound effects it’s incredibly immersive as you explore this surreal world trying to solve puzzles.
Now, on iPhone, it looks to be one of those games that was meant to be played all along with tap and swipe rather than click and drag.
I’ve played through Myst once on a computer and I’m incredibly tempted to pay the $5.99 to play through again on the iPhone. I never played through the sequel though, so how long do you think it’ll take Cyan Worlds to release Riven?