SEGA Is Aware Of Super Monkey Ball 2 Issues On Jailbroken Devices
December 4, 2009

“SEGA is aware of the recent issues with Super Monkey Ball 2 and would like to assure users that there is no issue with iPhone or iPod Touch standard systems and the game. The issue only occurs when an iPhone has been modified (for what we assume is development purposes). Due to the many different configurations that can be used for a modified phone we are unable to test those systems and accurately gauge any issues that a modified configuration may cause the game. We will continue to test Super Monkey Ball 2 on our end to ensure that it offers the standard iPhone and iPod Touch systems only the best gaming experience possible. If you are having difficulty playing Super Monkey Ball 2 on your iPhone or iPod Touch, please contact Sega Support at help.sega.com for personal support.”If you are wondering why SEGA used the term modified instead of jailbroken, apparently it is merely an industry term that means the same thing. The difficulty with this answer is that the many, many jailbreak users obviously want to play the game without a hassle, and that, at least according to SEGA, will probably never be the case. But how can you blame SEGA for not wanting to test against jailbroken devices? It would not only be time consuming, but also fairly frivolous since there are, as SEGA stated, many different configurations that can be used. We can't blame jailbreak users either for wanting to do something to their device to make it more efficient and usable for them. What can be taken from this, however, is that jailbreaking does have its downsides, and by making the decision to jailbreak your device, you must accept the consequences. Jailbreakers can take pride in the fact that they are a savvy bunch. Being able to fix your own problems is a pretty empowering thing, so keep doing what you're doing, just don't complain when things go wrong. Instead, fix them like you always do.