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Jet Point Puts You In The Seat Of A Jetpack Wearing Clone

May 30, 2013

Jet Point ($0.99) by YoRooster Studios Ltd is an arcade puzzle game where you must maneuver around missiles and bouncy walls to try to destroy reactor cores and escape dangerous experiments. Keep your jetpack in the air and avoid being blown to bits in this action-packed game.

Players control a genetically engineered clone, called D.A.V.E., whose mission is to escape from a testing laboratory. If you fail, don’t worry, there are plenty more D.A.V.E.s where he came from.

To control the clone’s movement, touch the screen where you want him to go. Depending on the direction you send D.A.V.E., he may bounce off of platforms or walls, or simply drop downward.

The clone travels by using a jetpack that will continue to float through the air, even after you lift your finger from the screen. You can change his direction mid flight by touching the other side of the screen.

There are missile launchers at ground level. If you get too close to one, a tracking missile will follow you around. You actually want the missile to follow you so that you can trick it into hitting the reactor core that is suspended from the ceiling. If you send enough missiles into the reactor core, it will explode and you can escape.

I’d like to say more about this game, but I couldn’t get past the first level. The game is just too difficult. I know I am not to best game player in the world. I don’t have super fast reflexes and my reaction time isn’t impeccable. However, I played the first level at least two dozen times (the game counts how many D.A.V.E.s you let die) and the best I was able to do was hit the reactor core one time. I don’t even know how many hits it takes to destroy the object. I couldn’t get far enough into the game to find out.

No game should be so hard that the average person can’t complete the first level. I love the concept. I even love the challenge. But this game is way to difficult for most people. It left me frustrated and disappointed and wishing there was some way to switch to “easy” mode.

Unfortunately, this game is just too hard to play. It looks good, and I like the idea of it, but I couldn’t feel good about recommending a game to anyone that I can’t get past the first level of. If the developers added different difficulty modes, it would be worth buying. Players would be able to get used to the mechanics and then switch to the harder gameplay later. As it is, I would say don’t buy this game unless you really think you can handle it. If you are up to the challenge, you can get it for the iPhone for $0.99 in the App Store.

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