Tiny Dice Dungeon Is A Unique Turn-Based RPG Of Epic Proportions
Tiny Dice Dungeon (Free) by Kongregate is an epic little RPG adventure for your iOS device. If you enjoy the high-risk-high-reward feeling that you can get out of tabletop RPGs like Dungeons & Dragons, then this is the perfect little game for you.
I am relatively new to the whole tabletop gaming scene, as I was in a great group for the past year, though we disbanded due to our DM moving away. However, in that short time, I learned to love role-playing, as well as that feeling of anticipation as you roll your dice to determine your character’s fate. Since my group disbanded, I haven’t been able to use those pretty dice I bought a while ago, which is a shame. However, when I stumbled upon Tiny Dice Dungeon in the App Store, I was immediately drawn in — how can I say no to a game that revolves around dice? It may not be quite the same as sitting around with a group of friends around a table, but it’s close enough and it’s a great way to kill the time.
The graphics in Tiny Dice Dungeon are delightful. If you grew up in the era of 8-bit and 16-bit games, then you will feel right at home with Tiny Dice Dungeon. All of the characters that you will encounter will be in 8-bit sprite form, which I love, and the game menus are blocky and easy-to-read. The town that you’re rebuilding will be in 16-bit visuals, which are smooth and incredibly detailed. The dungeon areas will vary, from lush forests to dry deserts to industrial steampunk machinery, and the monsters you’ll encounter will all be different, and some have their own distinctive dice abilities. Bosses are giant, pixelated creatures that you’ll find at the end of a dungeon, and while they may look intimidating at first, you’ll start gloating at their defeat from just a few simple dice.
Tiny Dice Dungeon features an awesome chiptune soundtrack that is a delight to listen to, especially if you’re a fan of this music. I’d recommend grabbing a good pair of headphones and relaxing with this game after a long day — it will definitely keep you busy.
The game has a tutorial that will show you the basics as you go along in your quest. Basically, there is a town that has been destroyed, and the various townspeople are trapped somewhere in the dungeons, and it’s your job to go in, find them, and rescue them so that the town can be rebuilt. Each building will have a purpose that can aid you in your journey, so they’re pretty important. You only get one class at first, but you’ll unlock different heroes as you play.
There are different sectors on the map, but only the first will be available to you at the start. As you embark on various quests, which are basically the levels in the game, completing them will unlock the next one, and so on. The quests will lead you to a dungeon area, which can have multiple floors with different waves of enemies, and then it’s topped off with a boss battle. When you take down the boss, the game will give you the choice of picking one of several different chests to get some loot.
So how does battle work in this game? It’s pretty easy, actually, and quite addictive in the long run. Battles are turn-based, with you and the enemies rolling d6 dice, and tapping on it to stop the roll and see the result. You start with two dice at a time, though you can earn more dice slots and different types of dice later on (enemies can and will have more slots).
Both the player and enemy can roll an endless amount of dice each turn, and the face value of the dice will determine the attack power — rolling multiple dice each turn means the attack power is all of these numbers added up. However, if you (or the enemy) rolls a “1,” then the attack misses, and all of those rolls were for nothing. As I said, it’s the high-risk-high-reward factor that makes the game so addictive.
You can see the enemy health points (as well as your own) on the screen, so you just need to roll a total of that number or more to defeat them. In addition to defeating the monsters, sometimes you are able to capture them instead, and use them in battle with you. To do this, you need to roll exactly how much health that monster has, but if you over-roll, then you’ll have missed your chance.
When you use monsters in battle, they will take turns with you, though you control their rolls. They will also level up and become stronger, so make sure to train them up.
As you play, you will also earn dice shards and even uncut dice, which can be smashed into shards. These shards are important, as they can be used to create new battle dice, such as a multiplier dice for increasing damage, or adding elements to your attacks. These can be equipped into your dice slots as you gain access to them. The regular dice that you start out with are Capture Dice, which are the ones that allow you to capture monsters if rolled properly.
There are also items that you can equip on your character to increase health, damage, and other things. These will become quite useful later on, so make sure to put them to use. If you’re the competitive type, then you’ll also be glad to hear that Tiny Dice Dungeon also has online play, where you can battle others.
I’ve been playing Tiny Dice Dungeon all morning, and it’s becoming another one of my favorite games this week, along with Wayward Souls and Horde of Heroes. If you’re looking for an RPG game this week with a unique gameplay mechanic, then look no further than Tiny Dice Dungeon.
While this is a free-to-play game with in-app purchases, it really is a game that I would have paid a few bucks for, because the “fatigue” system (basically energy) is quite annoying to deal with. Still, I recommend checking this out. It’s definitely a hidden gem of a game this week.