Coco Birds ($0.99) by OakGames combines birds and physics, but not in the way that we’re all familiar with.
The birds need to reach their nest of eggs by rolling toward them. This is accomplished by destroying platforms and using pumpkins to help nudge the birds.
Simply touch the platform that you don’t need and it will crumble.
The key to this game is planning out a course of action before touching anything. Do you drop the pumpkin or the bird first? Other objects can help as well, such as bouncy mushrooms and planks.
Solving the puzzle in the quickest time and by scoring the most points will have you earn three stars. However, unlocking further levels doesn’t depend on how many stars you received.
While this is a physics-based game, the physics don’t seem to be too real-to-life.
For example, there was one level where my bird fell on a level surface on one side of the screen, and he kept slowly rolling until he reached the nest on the other end. There was no decrease in momentum, as you would expect.
Similar games, such as Foozle do a better job at this.
However, aesthetics aside, this game is enjoyable. Whether the objects you’re trying to roll are birds or actual balls, the gameplay still engages your puzzle solving skills. With no slingshots anywhere in sight, the game isn’t a direct rip off of Angry Birds.