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Collection : Recollection

Collection : Recollection is an augmented reality sound installation which maps 3D objects and surround soundscapes to the Quinpool / Windsor Quad in Halifax, Nova Scotia, where St

Collection : Recollection is an augmented reality sound installation which maps 3D objects and surround soundscapes to the Quinpool / Windsor Quad in Halifax, Nova Scotia, where St

Collection : Recollection

by Amy Brandon
Collection : Recollection
Collection : Recollection
Collection : Recollection

What is it about?

Collection : Recollection is an augmented reality sound installation which maps 3D objects and surround soundscapes to the Quinpool / Windsor Quad in Halifax, Nova Scotia, where St. Patrick's school used to stand. Built on GPS-based AR technology, users see and hear AR augmentations (both visual and sound) which are mapped to the field, and the soundscape they hear alters based on their positioning as they walk through the field. The concept for the piece is centered on how machines and AI perceive the world differently than humans, as well as incorporating elements of time-shift, memory, and human/machine perception.

Collection : Recollection

App Details

Version
1.0
Rating
NA
Size
278Mb
Genre
Music
Last updated
January 3, 2022
Release date
January 3, 2022
More info

App Screenshots

Collection : Recollection screenshot-0
Collection : Recollection screenshot-1
Collection : Recollection screenshot-2
Collection : Recollection screenshot-3
Collection : Recollection screenshot-4

App Store Description

Collection : Recollection is an augmented reality sound installation which maps 3D objects and surround soundscapes to the Quinpool / Windsor Quad in Halifax, Nova Scotia, where St. Patrick's school used to stand. Built on GPS-based AR technology, users see and hear AR augmentations (both visual and sound) which are mapped to the field, and the soundscape they hear alters based on their positioning as they walk through the field. The concept for the piece is centered on how machines and AI perceive the world differently than humans, as well as incorporating elements of time-shift, memory, and human/machine perception.

Danielle Jakubiak: Audio
Despo Sophocleous: Visuals

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