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Crimson Escape

Crimson Escape is the 1st of my release 40 games in 40 days challenge

Crimson Escape is the 1st of my release 40 games in 40 days challenge

Crimson Escape

by Zyborg Mobile Ltd
Crimson Escape
Crimson Escape
Crimson Escape

What is it about?

Crimson Escape is the 1st of my release 40 games in 40 days challenge. It was made with Unity as part of an internal game jam. Current time spent working on it: 4 hours

Crimson Escape

App Details

Version
0.0.2
Rating
NA
Size
143Mb
Genre
Arcade Action
Last updated
February 13, 2019
Release date
February 13, 2019
More info

App Screenshots

Crimson Escape screenshot-0
Crimson Escape screenshot-1
Crimson Escape screenshot-2
Crimson Escape screenshot-3
Crimson Escape screenshot-4

App Store Description

Crimson Escape is the 1st of my release 40 games in 40 days challenge. It was made with Unity as part of an internal game jam. Current time spent working on it: 4 hours

The first hour was spent setting up the Unity project whilst the second was spent adding the scene and UI. I spent the third hour adding the player and pickups and the fourth adding the robots and portals.

How to play:
- Single tap to walk, double tap to run.
- With the sword selected, tap on a robot to swing.
- With the pistol selected, tap on a robot to shoot.
- Complete the level by collecting the energy boxes and repairing the portals.

I'm happy with the result considering I made the game whilst listening to a couple of podcasts (see the devblog).

Devblog:
zyborgmobile.com/games/mes

Twitter:
@ZyborgMobile

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