Using F
F.A.T
What is it about?
Using F.A.T allows you to create quick animations on the go with complete freedom.
App Store Description
Using F.A.T allows you to create quick animations on the go with complete freedom.
Simply create a new animation, keyframe the character, adjust inertia settings for subtle secondary movement and then export the skeleton to an industry standard BVH format.
With the animation created you can import it into any 3D program such as Blender, MotionBuilder or Cinema4D and more. From these programs, it's easy to either characterise the animation to your character or export it to game engines such as Unity, Unreal Engine, CryEngine, Godot and many more.
Navigating the 3D Scene is easy, use two fingers to rotate and three to pan around. A single finger or Apple Pencil is used to manipulate the blue nodes into different poses. After you make a pose you want to capture, simply click the Set Key button.
We make changing your keyframes simple. Use either the Copy or Cut Key buttons to move the Red keyframes along the timeline and paste the saved keyframe to a new time or overrite a keyframe.
With F.A.T you can also use a procedural inertia system to help create subtle secondary motions on your character. Activate the Procedural Inertia Motion button which will turn on the blue bulb and adjust the slider above it to introduce inertia to your keyframes.
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