In Jungle Gym, children place a specific number of stickers onto a robot’s belly
Gracie & Friends Jungle Gym
What is it about?
In Jungle Gym, children place a specific number of stickers onto a robot’s belly. Then, children dangle robots from the jungle gym by connecting robots that have the same number of dots on their bellies.
App Screenshots
App Store Description
In Jungle Gym, children place a specific number of stickers onto a robot’s belly. Then, children dangle robots from the jungle gym by connecting robots that have the same number of dots on their bellies.
Features
• 8 levels of robot playground play
• iPad shaking for a robot jubilee on the jungle gym
• Self-pacing allows children time to reflect
• Multiple modes of scaffolding and support
• Aligns with research-based early math learning trajectories
• No in-app purchases
• No advertising
This game is designed for children to subitize. Subitizing is looking at a group of objects and instantly recognizing how many objects are in the group without having to take the time to count. It is an important skill that helps develop number sense and prepare children for mental math.
Learning Goals
This game is designed to help children strengthen their subitizing skills as they:
• Make small collections up to five without timing
• Identify small collections up to five objects without counting
• Learn and reinforce number names and symbols
• Understand that quantity can be represented by a numeral or a set of objects
• Compare sets of one to five objects and identify if the sets are the same or different
• Count from one to five
Jungle Gym is part of the four-game subitizing suite from Early Math with Gracie & Friends™, a first-of-its-kind mobile app brand based in early learning sciences, rigorously researched and developed specifically for preschool classroom use. A randomized control trial demonstrated significant learning gains in children who used the Early Math with Gracie & Friends apps.
Early Math with Gracie & Friends is not just apps! Our research shows the value of hands-on, non-digital play in early learning. In fact, for every Gracie & Friends app, we have created and researched five or more hands-on activities! Check them out at http://first8studios.org
The math-focused curriculum supplement of Early Math with Gracie & Friends is based on the Next Generation Preschool Math research project funded by the National Science Foundation. The research focused on the development of eight learning apps, more than 40 hands-on and traditional preschool activities, and a digital Teacher’s Guide—all designed for preschool classroom use.
About First 8 Studios at WGBH
WGBH Educational Foundation has pioneered children's educational media for decades. First 8 Studios at WGBH is dedicated to carrying this pioneering spirit into the digital, mobile world, building and researching new learning experiences for children from birth through age 8, their parents, and their teachers. Gold-standard research, funded by the National Science Foundation, serves as the foundation of our work. So does an ongoing commitment to the teachers and children we have worked with, and continue to work with, to give them a voice in the digital media development process. The countless hours we've spent with them have shaped Early Math with Gracie & Friends™ beyond measure. You'll find evidence of those big hearts and little fingerprints throughout each Gracie & Friends experience.
Privacy Policy
First 8 Studios at WGBH is committed to children's safety and well-being. This app collects only anonymous, aggregated analytics data for the purpose of improving the app experience. No personally identifiable data is collected. For our complete Privacy Policy, please visit: http://first8studios.org/privacypolicy.html
Copyright
Early Math with Gracie & Friends™ and the characters and related indicia are trademarks of First 8 Studios @WGBH. ™/© 2014 WGBH Educational Foundation. All Rights Reserved.
This Early Math with Gracie & Friends™ app was produced by WGBH Digital in Boston.
This material is based upon work supported by the National Science Foundation under Grant No. DRL-1119118. Its contents are solely the responsibility of the authors and do not necessarily represent the official views of NSF.
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