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The legendary Goldratt Simulator (GSim) was built by Eli Schragenheim in 1986 on the base of the computerized OPT game that he developed in 1984
GSIM
by Oleksiy Chebotarov
What is it about?
The legendary Goldratt Simulator (GSim) was built by Eli Schragenheim in 1986 on the base of the computerized OPT game that he developed in 1984.
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The legendary Goldratt Simulator (GSim) was built by Eli Schragenheim in 1986 on the base of the computerized OPT game that he developed in 1984.
The basics of the Theory of Constraints (TOC) methodology was described in “The Goal”. Simulator show idea of drum-buffer-rope (DBR and S-DBR) principles.
It gives an idea to define bottleneck a properly working with constraints through buffer management in MTO (make to order) production
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AppAdvice does not own this application and only provides images and links contained in the iTunes Search API, to help our users find the best apps to download. If you are the developer of this app and would like your information removed, please send a request to takedown@appadvice.com and your information will be removed.