In the game, players will be introduced to a new character – V. Adams. He’s stuck in a frozen wasteland, and you’ll need to help discover his past and salvage his future. You’ll be his only communication with the outside. You'll interact through notifications and choose how to answer. Answers will affect the outcome of the game.
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What is it about?
Just like the other games in the series, you’ll interact with V. Adams through real-time notifications. While the gameplay dynamic is familiar to anyone who has ever played a choose-your-own-adventure, the Lifeline series has been popular for a great reason.
For those who...
- Enjoy choose-your-own adventures.
- Like suspenseful games and want to care about the characters.
Not for those who...
- Are looking for a game with tons of action.
- Don't like to wait.
Why we love it
The previous games have done a great job developing characters you’ll truly care about along with throwing in a great dose of suspense. And Lifeline: Whiteout continues that tradition. It's highly recommend.
App Screenshots
App Store Description
Alone in a frozen wasteland with no memory of how he got there, a lost adventurer’s only hope is his last line of communication – to YOU! Guide him to safety and help him find his identity in this gripping story of survival. Your choices shape the story as you play!
3 Minute Games has partnered with Eipix Entertainment for the next installment of the critically-acclaimed Lifeline series. Lifeline: Whiteout introduces a brand new character, V. Adams! Play on the go with real-time notifications sent to your device or check in with V. Adams throughout your day – waiting for the bus, eating lunch, before bed!
Decisions can have a profound effect. Finish the game and then play again to discover a whole new story when you make different choices.
WATCH US: http://www.youtube.com/c/LifelineGame
Praise for Lifeline:
“This is the best game on the Apple Watch.” – Time.com
“I’ve played many games that I find engrossing, but Lifeline may be one of the first that changed the way I thought about my daily routine, which leapt off the screen and became a part of my lived experience.” - Eli Cymet, Gamezebo
“For a few brief hours I cared – really cared – about the fate of a completely fictional character. I don’t think any other game I’ve played has made me feel that way before.” - Matt Thrower, PocketGamer
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