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PhysVehicle is a vehicle simulator based on physics

PhysVehicle (Universal)

by Gamedokan

What is it about?

PhysVehicle is a vehicle simulator based on physics.

App Details

Version
2.6
Rating
(2)
Size
1Mb
Genre
Racing Simulation
Last updated
January 17, 2024
Release date
April 28, 2011

App Screenshots

App Store Description

PhysVehicle is a vehicle simulator based on physics.
Many parameters can be customized.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.

[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)

[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None

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