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The "Proximity_Wall" is an exclusively designed interactive 3D sound app for the Wall series sound installations of Sinan Bökesoy

Proximity_Wall

by SonicPlanet Audio Video Teknolojileri Anonim Sti.

What is it about?

The "Proximity_Wall" is an exclusively designed interactive 3D sound app for the Wall series sound installations of Sinan Bökesoy.

App Details

Version
1.1
Rating
NA
Size
48Mb
Genre
Music
Last updated
January 12, 2017
Release date
December 31, 2016
More info

App Store Description

The "Proximity_Wall" is an exclusively designed interactive 3D sound app for the Wall series sound installations of Sinan Bökesoy.

The app works only for the visitors at the exhibition venue. because it uses the iBeacons mounted and distributed on the wall/walls at the exhibition venue. Likewise the app can extract the indoor localisation and the orientation info of the iPhone to render the 3D soundscape of the Proximity_Wall artwork.

How to use the app:

The visitor will hold the iPhone/iPad in its portrait orientation, put on the headphones while running the app, and move himself at the installation venue. This way, the visitors movements and orientation in the space and along the wall dimensions will trigger a 3D interactive soundscape.

Attention : You have to activate the Bluetooth on your iOS device and also confirm that the app can access your location activity, which is indispensable for the operation of the app. The app does not track your GPS position.

Hardware: A minimum iphone5S or higher model is needed along with stereo headphones.

About the Proximity_Wall art project :

A wall is the simplest architectural element separating two spaces. It keeps information and space under control, like a firewall. As any other architectural entity, walls create the sound space acoustics. So any information hitting towards / going through a wall will inevitably be altered.

By using soundscapes played through simulated wall acoustics and transparency, the installation augments this natural behaviour and becomes a tool for the concretisation of the invisible walls between people, events, communities and hidden facts. These become alive as an audio documentation. The visitor will experience the physical installation space through the embedded interactions of a defined sonic territory from both sides of a wall.

“The Proximity” presents two war scenes divided by a wall.



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