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This application is a Medieval Fantasy Real-Time 3D Battle Simulation in which thousands of fighters run about, Meteorite bullets fly about

Rings of Battle - Real-Time Fantasy Battle

by Hitoshi Yasui

What is it about?

This application is a Medieval Fantasy Real-Time 3D Battle Simulation in which thousands of fighters run about, Meteorite bullets fly about.

App Details

Version
1.05
Rating
(8)
Size
107Mb
Genre
Simulation Strategy
Last updated
April 20, 2017
Release date
May 27, 2016
More info

Rings of Battle is FREE but there are more add-ons

  • $0.99

    Ring of Support

App Screenshots

App Store Description

This application is a Medieval Fantasy Real-Time 3D Battle Simulation in which thousands of fighters run about, Meteorite bullets fly about.
By both leading Fighters and utilizing Meteo Magic, defeat Evil Black-Tower troops in various battle fields, mountains, valleys, plains, and rescue White City and this Fantasy world.

FEATURES:

- Thousands of autonomous fighters’ real-time battle field
- Direct control of fighters by Macro-level commands
- Experiences you get in battle, Rings you get by experience points.
- Rings enable you to utilize “Support”, “Attack” and “Defense” magics.
- Dynamic & Severe battles in various types of battle field
- Enemy troops are controlled by AI commanders.

FIVE RINGS:

- Ring of Leader : Player owns this from a beginning
- Ring of Fighter: Player owns this from a beginning
- Ring of Support: Get this by Experience Point
- Ring of Attack: Get this by Experience Point
- Ring of Defense: Get this by Experience Point

WAY TO BATTLE

-- BATTLE START --

When a battle is begun, a castle gate between the field holds fixation time. Please advance a your troops and enter the battle field. When a castle gate closes, No one cannot enter a field, and you'll lose the battle after the time course, so please be careful.

-- VICTORY CONDITION --

To win the battle, your Leader has to touch the Goal within Battle Time. Without touching the Goal, you can not win the battle. Please don't forget this condition.

If your Leader Life-value becomes zero during the battle, you lose the battle.

Furthermore, when the battle time is over, Evil Giant God will come to the battle field and annihilate your troops. As a result, you will lose the battle. So you should pay attention to the rest time of battle. This means that you should fight the battle in a short time in this fantasy world.

-- WAY OF FIGHT --

-- Ring of Leader --
Your leader level is decided by the level of "Ring of Leader". Life value, Ability value, mobility, etc are all related to this level. Getting the battle experience points increases this level.

-- Ring of Fighter --
Your fighter's strength is decided by the level of this ring. If the difference between your fighter and enemy's is big, the battle will be one-sided one. So, please pay attention to each result of fighter's battle. The level of the enemy soldier isn't indicated, but when the level rises, the color will approach vivid red. Anyway, when your enemy fighters are far stronger than yours, you have to change the tactics. For example, you have to concentrate on defending your leader.

The strength of the soldier is decided by the level of this ring. It'll be one-sided victory or defeat, so please warn that there is level difference with the enemy soldier well. The level of the enemy soldier isn't indicated, but when the level rises, the color will approach vivid red.

You can give commands to fighters by using "Fighter Command Panel".

-- Ring of Support --
This ring enables you to replenish your new fighters to the battle field. Time to replenish, number of replenish are decided by the level of the ring.

-- Ring of Attack --
This ring enables you to use "Meteo Magic" for long-range attack. Fire-range, Strength, Interval are decided by the level of the ring. Meteo gives not only direct damages to enemies but also blowing off them. Utilizing this wisely is a key to victory for you.

-- Ring of Defense --
This ring enables you to use "Barrier Magic" for enemy's "Meteo Magic" attack. Barrier-size, Lifetime, Interval are decided by the level of the ring. Although it might be difficult to use this effectively, this would work well when you master to use.

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