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*Use your premium Teachley account login to unlock the app and personalize the gameplay for each child in your class

Teachley: Fractions Boost2 EDU

by Teachley

What is it about?

*Use your premium Teachley account login to unlock the app and personalize the gameplay for each child in your class.*

App Details

Version
1.0
Rating
(2)
Size
583Mb
Genre
Education Action Racing
Last updated
February 9, 2018
Release date
February 9, 2018
More info

App Screenshots

App Store Description

*Use your premium Teachley account login to unlock the app and personalize the gameplay for each child in your class.*

Teachley: Fractions Boost 2 EDU is the school version of an exciting 3D racing game that helps 3rd-5th grade students gain conceptual understanding of fractions and represent them on a number line. Students race through a futuristic game world, driving through number line checkpoints.

This engaging game, designed by teachers, builds upon the original Fractions Boost game and covers 4th grade fractions standards, including mixed fractions, addition and subtraction, equivalence and comparison, multiplication by a whole number, and decimals.

Mini-lessons and powerful scaffolds deepen students’ knowledge of fractions. For added hours of fun and challenge, students can customize their boats and build their own race tracks then challenge their classmates. Teachers can get in on the action by creating their own levels and sending them to their students.

This app will transform the way students learn and conceptualize fractions!

Aligned with 4th grade Common Core, TEKS, and other state fractions standards, including:

TEKS - 4.3.A, 4.3.B, 4.3.C, 4.3.D, 4.3.E, 4.3.G, 4.4.A,

Common Core - 4.NF.A.1, 4.NF.A.2, 4.NF.A.3, 4.NF.A.3.A, .NF.A.3.B, 4.NF.B.3.C, 4.NF.B.4, 4.NF.C.5, 4.NF.C.6, 4.NF.C.7


About Teachley:
Teachley, LLC is an award-winning edtech company founded by expert teachers with PhDs in cognitive science and funded by the U.S. Department of Education and National Science Foundation. Teachley is transforming teaching and learning through research-based math games with formative assessment data to help schools and districts drive instruction and target interventions. Based on cognitive science research, Teachley’s apps focus on teaching important strategies shown to improve learning within fun and engaging games. www.teachley.com

*This app was made possible with funding provided by the National Science Foundation.

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