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Tolva and Ting's Moods - Who’s in a Mood?

Tolva says time to tidy up, but someone is in a mood

Tolva says time to tidy up, but someone is in a mood

Tolva and Ting's Moods - Who’s in a Mood?

by Me and the Giants
Tolva and Ting's Moods - Who’s in a Mood?
Tolva and Ting's Moods - Who’s in a Mood?
Tolva and Ting's Moods - Who’s in a Mood?

What is it about?

Tolva says time to tidy up, but someone is in a mood! Can you choose the right robot to help cheer them up again?

Tolva and Ting's Moods - Who’s in a Mood?

App Details

Version
1.01
Rating
NA
Size
294Mb
Genre
Education Family
Last updated
December 17, 2013
Release date
October 16, 2013
More info

App Screenshots

Tolva and Ting's Moods - Who’s in a Mood? screenshot-0
Tolva and Ting's Moods - Who’s in a Mood? screenshot-1
Tolva and Ting's Moods - Who’s in a Mood? screenshot-2
Tolva and Ting's Moods - Who’s in a Mood? screenshot-3
Tolva and Ting's Moods - Who’s in a Mood? screenshot-4

App Store Description

Tolva says time to tidy up, but someone is in a mood! Can you choose the right robot to help cheer them up again?

See what happens when you mix different emotions in this interactive story with simple controls - a bit like "Rock, Paper, Scissors" with moods!?!

Tolva's Moods is an exploration of feelings and emotions for a young audience.

Features:

- 12 funny animated scenarios to explore
- encourages emotional intelligence
- Fun and Educational
- Simple touch interface
- Play at your own pace
- No third-party advertising
- No in-app purchases
- Non gender specific
- Great child-friendly design
- High quality animation


Negative behaviour for Pre school… Really? – The importance of exploring bad moods:

Tolva and Ting shows the good times. It shows the Globots having fun, celebrating and having parties. It also shows the Globots when they are in their negative state; when they are low on energy and in a bad mood.

The audience will see this negative behavior from the point of view of the rest of the team, the rest of the family, as it causes them problems and disrupts their daily tasks. Only by calmly helping and supporting each other can they come back together and have fun again!

The disruptive behaviour is central to the narrative of the game. It’s also a key element in bringing fun, silliness and classic slapstick entertainment to engage the young audience.
Everyone gets in a bad mood sometimes and by exploring this strange behaviour children will begin to make sense of the experience and learn to deal with these feelings in themselves and in others. Tolva and Ting will promote a sense of empathy for the characters when they’re in a negative state. The audience will feel for them; feel sorry for them, and want to help them feel better again.

Importantly, the audience will see that they are never rewarded for bad behaviour. Whilst it is funny to watch, their bad moods isolate them from the rest of the team. When all is resolved the characters are repentant and happy to be part of the team again.

"Children will often behave in certain ways because of how they are feeling.
Helping them to recognise these feelings and to see that they can change their
feelings and thus their behaviour is an important part of their development.
Parents and children can work together to better understand this relationship
through helping the Globots to change their feelings, moods and behaviour.”

Maragret Sutherland. University of Glasgow.

Carers are encouraged to discuss the outcome of the different scenarios with children. Did it turn out as you expected? Do you think they might have reacted differently?

Explore the amazing neon world of Tolva and Ting!

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