Game Synopsis
Lumino City continues where we left Lume. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad after his dramatic kidnapping. Explore the unusual dwellings beyond the city gates and find out more about her Grandad's intriguing life along the way. Is there more to him than first appears?
FeaturePlays
Interact With Hand Made Worlds
Every object in Lumino City is hand crafted for photorealistic environments.
Solve Puzzles
A puzzle adventure game with an overarching challenge that progresses through a series of smaller puzzles.
A Book Of Hints
You can access the Handyman's guide at any time to get hints on any particular section of the game by going to the right page.
State of Play Games
State of Play creates lovingly crafted games and animations. Established in 2008, State of Play’s work has won a number of international awards. Headed by Luke Whittaker, who mostly does the art, design and animation, co-founder Katherine Bidwell and developer Daniel Fountain, we’re a small team who love what we do. When possible we work with people from all over the creative industries.
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