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新心小盒

新心小盒全新版本

新心小盒全新版本

新心小盒

by 铭琰 周

What is it about?

新心小盒全新版本

App Details

Version
2.2.4
Rating
NA
Size
291Mb
Genre
Lifestyle Utilities
Last updated
February 19, 2025
Release date
January 24, 2025
More info

App Store Description

新心小盒全新版本

一款专注于帮助游戏玩家摆脱游戏依赖,重新找到生活平衡的心理健康管理应用。
A mental health management app dedicated to helping gamers overcome gaming addiction and rediscover balance in life.

1. 游戏行为监测 | Gaming Behavior Monitoring
实时记录游戏时长、频率及游戏偏好,生成详细报告,帮助玩家了解自己的游戏习惯。用户可以设置每日或每周游戏时长限制,系统会在接近限制时自动发出提醒。

Tracks gaming duration, frequency, and preferences in real time, generating detailed reports to help users understand their gaming habits. Users can set daily or weekly time limits, and the system will send automatic reminders when limits are approached.

适用场景 | Use Case:
- 玩家希望清晰了解自己每天的游戏时间分布,以便评估是否存在过度游戏行为。
- Gamers want a clear overview of their daily gaming time to assess whether they are over-gaming.
2. 游戏成瘾评估 | Gaming Addiction Assessment
基于专业心理学问卷(如IGD-20量表),帮助用户评估自己是否存在游戏成瘾倾向。根据评估结果,应用会提供个性化的解决方案和行动建议。

Uses professional psychological questionnaires (e.g., IGD-20 Scale) to help users assess whether they have gaming addiction tendencies. Based on the results, the app provides personalized solutions and actionable advice.

适用场景 | Use Case:
- 玩家担心自己对游戏过于依赖,希望通过科学工具了解自身情况。
- Gamers worry about their gaming dependency and want to understand their situation using scientific tools.
3. 游戏替代活动建议 | Alternative Activity Recommendations
提供丰富的非游戏活动建议(如户外运动、读书、社交活动等),帮助用户用健康的生活方式代替游戏时间。支持个性化推荐,根据用户兴趣和时间安排量身定制活动方案。

Offers a variety of non-gaming activity suggestions (e.g., outdoor sports, reading, socializing) to help users replace gaming time with healthier lifestyles. Personalized recommendations are available based on user interests and schedules.

适用场景 | Use Case:
- 玩家希望通过其他活动填充空闲时间,减少对游戏的依赖。
- Gamers want to fill their free time with alternative activities to reduce gaming dependence.
4. 情绪与压力管理 | Mood and Stress Management
通过记录用户在游戏中的情绪体验,以及游戏结束后的心理状态,帮助识别游戏上瘾背后的情绪原因(如压力、无聊或孤独)。应用会推荐适合的心理放松方法和情绪调节技巧。

Tracks users' emotional experiences during gaming and their mental state afterward to identify emotional causes behind gaming addiction (e.g., stress, boredom, or loneliness). The app recommends suitable relaxation techniques and emotional regulation practices.

适用场景 | Use Case:
- 玩家经常因为情绪低落而依赖游戏,希望找到其他有效的情绪管理方法。
- Gamers often rely on gaming due to low moods and want to find alternative ways to manage emotions.
5. 阶段性目标与奖励机制 | Goal Setting and Reward System
帮助玩家设定减少游戏时间的阶段性目标,并通过完成目标获得虚拟奖励(如勋章、积分等)。这种积极的反馈机制可以帮助用户逐步摆脱游戏依赖。

Helps users set phased goals for reducing gaming time and earn virtual rewards (e.g., badges, points) upon completion. This positive feedback mechanism encourages users to gradually overcome gaming dependency.

适用场景 | Use Case:
- 玩家希望通过小目标逐步减少游戏时间,同时获得成就感。
- Gamers want to reduce gaming time step by step while gaining a sense of achievement.

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