This game is my first published work
Blue Blaze Maze
What is it about?
This game is my first published work. I did an experiment with procedural level design that included creating a script that ran through a list of over 65,000 possibilities for level layouts and chose about 3,000 that matched a couple rules I created. I learned a great deal about Unity's upcoming NavMesh update and how to create agents and obstacles. My intent with this and future games I am developing is to give the player a world with interesting rules and allowing them to explore the mechanics.
App Store Description
This game is my first published work. I did an experiment with procedural level design that included creating a script that ran through a list of over 65,000 possibilities for level layouts and chose about 3,000 that matched a couple rules I created. I learned a great deal about Unity's upcoming NavMesh update and how to create agents and obstacles. My intent with this and future games I am developing is to give the player a world with interesting rules and allowing them to explore the mechanics.
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