Slide the tiles. Slide all of the tiles at once by swiping your finger. Match up the tiles to increase your totals, but watch out! Use swords to get rid of the dragons, since the dragons can chip away at your life points. Careful planning is required.
Buy items. Collect gold coins by matching the yellow tiles and acquire the coins. Use these to buy powerful items that can boost your game. But be careful, as the items can only be used once per round, so make sure to make them count.
Two-player mode. The Two-Player mode in Dungeon Tiles is interesting. Face off against your opponent on the same device, and take turns making moves. However you move will move the opponents tiles in the same direction too, so use that to your advantage! Disrupt the opponent by sending dragons to their board with each match of three sword tiles.
What is it about?
Dungeon Tiles (Free) by Iyoda is a minimalistic puzzle game that combines strategy and RPG aspects. Think of [Threes!](http://appadvice.com/review/quickadvice-threes) but with match-three RPG elements like [Good Knight Story](http://appadvice.com/review/good-knight-story), and that is pretty much Dungeon Tiles. And boy, let me tell you, it’s a great combination.
For those who...
- Love strategy puzzle games
- EnjoyThrees! and match-three RPGs
- Want a challenge
Not for those who...
- Don't like strategy or puzzle games
- Prefer an action-packed game
- Don't want to think
Why we love it
Dungeon Tiles has a great minimalist aesthetic, soothing music, simple controls, and challenging gameplay that combines both Threes! and traditional match-three RPGs. It's fun, challenging, and addictive. Plus the two-player mode adds some interesting strategy to the mix.
Dungeon Tiles is FREE but there are more add-ons
App Store Description
** Apple TV Games Best of 2016(Japan) **
** Winner of AppLovin Apple TV App Challenge **
Dungeon Tiles is a strategic puzzle game with minimalism and RPG elements in which players swipe the screen to collect swords, dragons, lives, and gold.
How to Play
Swipe the screen to move all tiles in the arena in the same direction. Combine tiles of the same color to score points. After each swipe, the total value of the combined tiles is added to a cumulative total for swords, dragons, lives, and gold displayed at the top of the screen and a battle begins. In the battle, swords reduce the “dragons” score and dragons reduce the “lives” score. The “swords” score decreases by the value used to attack the dragons. As dragons are slayed, the “experience” bar rises, and when it reaches the top the player improves his/her level. The game ends when no lives remain or the arena is full and no more tiles can be moved.
When three or more of the same tile are combined, the tiles disappear.
Combine 3 tiles: 2 x points
Combine 4 tiles: 4 x points
Combine 5 tiles: 8 x points (only 5x5 mode)
The gold collected during play can be exchanged for items.
However, each item can only be used once.
Remove all dragon tiles from the arena
Multiply the number of lives by two
3. 2 Single Player Mode ( 4x4, 5x5 ):
4. Two Player Mode:
When a player swipes the screen, all of his/her tiles and all of his/her opponents tiles move in the direction swiped. Players can disturb their opponent’s play by moving the opponent’s tiles in the same direction as their own. When three or more sword tiles are combined, one dragon tile is sent over to the opponent’s arena: this tactic can be used to alter the layout of the opponent’s arena and disturb his/her play.
5. vs.AI Mode:
A player compete with AI(Computer).
If it's hard to recognize AI's tiles, you can rotate all AI's tiles in the pause menu.
6. Game Center.
Game Center leaderboards and achievements are supported.
A player tweets his/her score after the game ends.
The game also provides a kind of math training since quick calculation skills are needed in order to obtain a high score.
Music by Amacha
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