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Last War:Tower Defense

Survive the Mutant Apocalypse — You Are Humanity’s Last Hope

Survive the Mutant Apocalypse — You Are Humanity’s Last Hope

Last War:Tower Defense

by WELLDONE GAMES TECHNOLOGY CO., LIMITED

What is it about?

Survive the Mutant Apocalypse — You Are Humanity’s Last Hope!

App Details

Version
1.0
Rating
NA
Size
234Mb
Genre
Adventure Casual
Last updated
April 24, 2025
Release date
April 23, 2025
More info

App Store Description

Survive the Mutant Apocalypse — You Are Humanity’s Last Hope!
Dive into this hardcore mobile game that fuses Roguelike randomness with deep tower defense strategy. Every run is a fresh fight for survival in a world overrun by mutations!

[Upgrade. Survive. Repeat]
No two runs are the same! Enemy spawn paths, resource points, and power-ups are randomized every game, keeping the challenge fresh. Plan your defense, upgrade wisely, and unlock powerful tech to hold back wave after wave of mutant onslaughts!

[Smooth Controls. Satisfying Combat]
Experience a hybrid of real-time combat and auto-fire support. Easy to pick up, hard to master! Combine powerful skill cards like EMP Blasts, Airdrop Support, and Laser Strikes to turn the tide in critical moments!

[Build Your Own Strategy]
With over 50 skill enhancements and 30+ unique deployable devices, create your own defensive playstyle. Will you go for high-burst elimination or slow-grind stalling? The strategy is yours to define!

[Face Off Against Epic Bosses]
The mobs are just the beginning — true survival lies in overcoming the massive, mutated Bosses at the end of each stage. Their devastating power and monstrous HP will push your defenses to the limit. Only sharp timing and precision firepower will see you through!

[Post-Apocalyptic Art Style]
Immerse yourself in a gritty, high-quality wasteland world with dynamic effects and atmospheric sound design. Feel the pressure of survival as if you're walking through the ruins yourself!

[Light Roguelike System – Endless Replayability]
Randomized events and upgrade choices make every run feel like a brand-new dungeon crawl. It’s "die and retry" without the déjà vu — every failure is a step toward a better strategy!

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