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MAN_HUNT

MAN_HUNT is an app that allows for real-life games of tag to be played over larger areas by displaying the location of other players in the lobby

MAN_HUNT is an app that allows for real-life games of tag to be played over larger areas by displaying the location of other players in the lobby

MAN_HUNT

by Jackson Feist
MAN_HUNT
MAN_HUNT
MAN_HUNT

What is it about?

MAN_HUNT is an app that allows for real-life games of tag to be played over larger areas by displaying the location of other players in the lobby. In the lobby, you choose to be either a Hunter or a Target. If you are a hunter, you get to see everyone's locations every ping interval, and you are allowed to use any means of transportation available to you. Your objective is to tag all the targets before the end of the match. If you are a target, you do not get to see anyone's locations, must remain on-foot, and must try to avoid getting tagged by a hunter for the duration of the match. If all targets are tagged before the match ends, Hunters win. If a target survives untagged at the end of the match, the Targets win. The match host can adjust the ping interval, match duration, and head start time in the lobby.

MAN_HUNT

App Details

Version
1.1.5
Rating
(8)
Size
29Mb
Genre
Health & Fitness Action Casual
Last updated
April 24, 2024
Release date
February 15, 2024
More info

App Screenshots

MAN_HUNT screenshot-0
MAN_HUNT screenshot-1
MAN_HUNT screenshot-2
MAN_HUNT screenshot-3

App Store Description

MAN_HUNT is an app that allows for real-life games of tag to be played over larger areas by displaying the location of other players in the lobby. In the lobby, you choose to be either a Hunter or a Target. If you are a hunter, you get to see everyone's locations every ping interval, and you are allowed to use any means of transportation available to you. Your objective is to tag all the targets before the end of the match. If you are a target, you do not get to see anyone's locations, must remain on-foot, and must try to avoid getting tagged by a hunter for the duration of the match. If all targets are tagged before the match ends, Hunters win. If a target survives untagged at the end of the match, the Targets win. The match host can adjust the ping interval, match duration, and head start time in the lobby.

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