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Micron

by Apparition Games
$0.99 in the App Store

Deflect bullets of energy that fire to the funky beats in this puzzle game.

What is it about?

“It's got style… It gets you thinking. It gets your toe tapping as well because the music in this is fantastic… This is a clever reintroduction of puzzle and rhythm fusion.” – Reviews on the Run

For those who...

  • It’s for gamers who want the whole package, so grab some headphones and enjoy.

Not for those who...

  • The graphics are intentionally basic.

Why we love it

If you want a visual and audio experience, Micron is the puzzle game for you. Your solutions create the music.

App Screenshots

App Details

Version
1.36
Rating
(9)
Size
98Mb
Genre
Puzzle Music
Last updated
August 11, 2019
Release date
June 10, 2012
More info

App Store Description

“It's got style… It gets you thinking. It gets your toe tapping as well because the music in this is fantastic… This is a clever reintroduction of puzzle and rhythm fusion.” – Reviews on the Run

“Micron is a game every iPhone owner should check out immediately… Micron is more of an interactive audio-visual experience than just a simple puzzle game.” – CGRUndertow

--- About ---

Micron is a unique fusion of puzzle and rhythm gameplay. Place pieces on the board to deflect bullets of energy that fire to the beat. Guide the bullets to the exit through 51 challenging levels — and 12 bonus levels — featuring a variety of distinctive soundscapes. Your solutions create the music.

Micron has no ads and no in-app purchases. Pay once & play!

--- How to Play ---

Each puzzle comes with a set of pieces you can place on the board to deflect the bullets. To place a piece on the board, first touch the square where you'd like to place the piece, and then touch the piece. That's it!

--- Award Winning Design ---

Micron began as a game created for Kongregate's 'Project Eden: Experience the Music' game contest, in which it won 2nd place. The judges included Tetsuya Mizuguchi, creator of REZ and LUMINES, and representatives from Ubisoft, Gamespot, and Kongregate.

“Classic visual like the Famicon but experiencing the process of sound effects evolving into the music felt really good. The harder the game, the more exciting the music gets—this was blended perfectly.” — Tetsuya Mizuguchi

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