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Studio X App

Opening in fall of 2020, Studio X will be a hub for exploring how immersive technologies can foster innovation in teaching and research

Opening in fall of 2020, Studio X will be a hub for exploring how immersive technologies can foster innovation in teaching and research

Studio X App

by University of Rochester
Studio X App
Studio X App
Studio X App

What is it about?

Opening in fall of 2020, Studio X will be a hub for exploring how immersive technologies can foster innovation in teaching and research. In preparation for the launch of Studio X, try out our new app where you can fly around the Eastman Quad in a virtual reality (VR) experience, select the augmented reality (AR) experience of engaging with a digital model of a groundboi or quadfox, and learn about University history through curated content from University Archives, RBSCP. Now featuring dynamically updated content!

Studio X App

App Details

Version
1.1
Rating
(4)
Size
84Mb
Genre
Education
Last updated
October 26, 2019
Release date
September 28, 2019
More info

App Screenshots

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Studio X App screenshot-1
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App Store Description

Opening in fall of 2020, Studio X will be a hub for exploring how immersive technologies can foster innovation in teaching and research. In preparation for the launch of Studio X, try out our new app where you can fly around the Eastman Quad in a virtual reality (VR) experience, select the augmented reality (AR) experience of engaging with a digital model of a groundboi or quadfox, and learn about University history through curated content from University Archives, RBSCP. Now featuring dynamically updated content!

VR / 360 Features
* Google Cardboard-enabled streaming 360 video of curated VR experiences developed at UR (requires WiFi or data connection).

AR Features
* Interact with different UR-inspired 3D models.
* Capture images or video and share it via #URXR.

Subscribe to push notifications for news on updated models and 360 / VR experiences!

Note: the Studio X app uses ARKit. For a list of compatible devices, see https://www.apple.com/ios/augmented-reality/

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