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Times Table Clock

BEAT THE JOKERS

BEAT THE JOKERS

Times Table Clock

by Robyn Sorensen
Times Table Clock
Times Table Clock
Times Table Clock

What is it about?

BEAT THE JOKERS! Learn times tables on the clock. A fun, addictive game of clock solitaire that lets you effortlessly learn times tables as you play.

Times Table Clock

App Details

Version
1.2
Rating
(8)
Size
4Mb
Genre
Education Card
Last updated
December 6, 2011
Release date
April 10, 2010
More info

App Screenshots

Times Table Clock screenshot-0
Times Table Clock screenshot-1
Times Table Clock screenshot-2
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Times Table Clock screenshot-4

App Store Description

BEAT THE JOKERS! Learn times tables on the clock. A fun, addictive game of clock solitaire that lets you effortlessly learn times tables as you play.

Can you get all the cards in position before you find the fourth joker?

Features:

• Can be played as standard clock solitaire (using the 1x table), or to learn any of the times tables from 2x to 12x
• Change how often you win, from random shuffle (1/13 games) to always-win!!
• Self-correcting
• Ideal for reinforcing both multiplication AND division facts
• A game of chance, making it motivating and addictive regardless of ability
• A VISUAL way to learn tables that relies on spatial position and colour instead of counting through the table – great for anyone who has difficulty with rote memory or sequencing
• Also teaches telling the time: play the 1x table to learn the hours and the 5x table to learn the minutes
• Each game takes minutes
• For ages 6 to adult


Learning Times Tables:

• It's just like clock solitaire, but the numbers in the times table go at each clock position, and the clock faces (jokers) go in the middle
• For example, in the 3x table, 3 goes at one o'clock, 6 goes at two o'clock, 9 goes at 3 o'clock, etc.
• After only a few games of a particular times table, players very quickly associate the number with the spatial position, making recall of the facts simple – for 3x7, they only need to think what card went at seven o’clock, or for 21 divided by 3, they just need to think where the ‘21’ card went.
• Colour coding can be a memory cue for those who have strong visual memories – each table has a specific colour in the game (e.g., 3 is turquoise and 7 is gold). A particular multiplication fact will always be in the same combination of colours (e.g., turquoise/gold is only used for 7x3 and 3x7).
• Doesn't rely on phonological skills like rote repetition does
• Using spatial positions makes sequencing easier
• Multisensory – kinaesthetic (touch), visual (colour) and spatial cues to memory
• Ideal for those with dyslexia and dyscalculia – designed by a experienced teacher of pupils with specific learning difficulties

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