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War Of Dungeon

"Legends of the ancient race of Plory have long been legendary

"Legends of the ancient race of Plory have long been legendary

War Of Dungeon

by Denis Kotelnikov
War Of Dungeon
War Of Dungeon
War Of Dungeon

What is it about?

"Legends of the ancient race of Plory have long been legendary. Residents who were very advanced and had a lot of knowledge in everything, including magic. They built a whole underground world, representing a huge network of corridors and tunnels, and connecting entire cities underground. The Plorians were a peaceful people, they existed at the expense of their sources of vital energy, from which they drew their strength. Life proceeded in harmony and tranquility for many centuries underground, until one day they met with people."

War Of Dungeon

App Details

Version
1.5
Rating
(1)
Size
1043Mb
Genre
Role Playing Action
Last updated
December 20, 2018
Release date
December 20, 2018
More info

App Screenshots

War Of Dungeon screenshot-0
War Of Dungeon screenshot-1
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App Store Description

"Legends of the ancient race of Plory have long been legendary. Residents who were very advanced and had a lot of knowledge in everything, including magic. They built a whole underground world, representing a huge network of corridors and tunnels, and connecting entire cities underground. The Plorians were a peaceful people, they existed at the expense of their sources of vital energy, from which they drew their strength. Life proceeded in harmony and tranquility for many centuries underground, until one day they met with people."

War of Dungeon is different from other mobile action RPGs, a special game mechanics, which consists of a game session, "going to the dungeon" and one of the main goals you need to go down as mono deeper into the dungeon, becoming stronger and plunging into the secrets of the dungeons. There is also a player-friendly philosophy: “no - paid access, no - pay and win”. Everyone can succeed through their own efforts!

The game has 12 characters to choose from, each character opens as you progress through the game, I assure you, you will not be difficult to open them all.
Also, each of the 12 characters will have 4 classes to choose from, with a total of 8 classes in the game:
- Warrior
- Barbarian
- Hunter
- Killer
- Necromancer
- Warlock
- Priest
- Monk

As in any game of the RPG genre, there is a character pumping, game mechanics make it so intuitive to understand which class, which characteristic is better to pump, otherwise you will have the opportunity to "experiment" with the characteristics and find your perfect balance for each of the classes!

In short, about game modes, and there are 3 of them here:
- "Normal" - for a beginner, and for a measured game go, at your pleasure.
- "Moderate" - for more experienced players who are ready to face difficulties.
- "Heavy" - for veteran games of the genre of Action-RPG and just for the desperate guys who are ready to try their hand, beyond the limits of the possible.
Accordingly, in each of the modes of difficulty, you can get more rewards. Also, mechanics made, the ability to move with the modes of complexity without loss of success.

A little bit about abilities, we have achieved the perfect balance, when you can use the ability during a fight or a run, which gives a special, non-trivial dynamic. Also, the ability can be pumped in a "peaceful village" with a mentor.

The game has its own small economy, which is not connected with the donating, you want to pay, you do not want to pay, you will always have the opportunity to play without real money. Since any of the game currencies, and there are 3 of them:
- Koin, the most common coins that fall out of mobs, quests, chests, bosses and "collecting coins" from the passage of floors.
- Shards, a special game currency received for killing, monsters, and bosses, for these funds you can pump your abilities and buy weapons, shields and runes in the store.
- Crystals, inside the game currency, which is bought for real money, which can make your game a little easier.

A little about the game store, the player will be available to purchase different fragments of weapons, shields, and runes. Also, small temporary boosters to improve attack, defense, and booster for more experience.

The system of pumping, weapons is quite simple, they found a fragment of a weapon or dropped it from the chest and it falls into the arsenal. As you progress through the game, you collect these fragments that are self-pumped; you just have to choose your favorite weapon. But there is also a small weapon limit for each of the classes.

Small plans for the future:
- Make a full multiplayer.
- Raid events are also in multiplayer.
- More opening plot information.

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