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Wizard Match Guru

The playing field of the first game is a 5 by 5 matrix with different colored squares with different numerical values

The playing field of the first game is a 5 by 5 matrix with different colored squares with different numerical values

Wizard Match Guru

by Action Door Repair Corporation

What is it about?

The playing field of the first game is a 5 by 5 matrix with different colored squares with different numerical values. From 1 to 9. Below the game board there is a queue with squares with values in the range from -2 to 2. The player drags a square from the queue to the board and combines it with a square on the board. Accordingly, the value of the square on the field changes according to the value of the square that the player took from the queue. The game board is shifted down to the empty places, and the empty squares formed at the top after the shift are filled with new squares. Also, after a square is taken from the queue, it is shifted to the right, and a new square appears on the left. 
In the game there are 2 buttons with bonuses. The first one - removes any square on the field. The second one makes the squares next to the selected square the same.

App Details

Version
1.1
Rating
NA
Size
19Mb
Genre
Strategy
Last updated
February 6, 2025
Release date
February 5, 2025
More info

App Store Description

The playing field of the first game is a 5 by 5 matrix with different colored squares with different numerical values. From 1 to 9. Below the game board there is a queue with squares with values in the range from -2 to 2. The player drags a square from the queue to the board and combines it with a square on the board. Accordingly, the value of the square on the field changes according to the value of the square that the player took from the queue. The game board is shifted down to the empty places, and the empty squares formed at the top after the shift are filled with new squares. Also, after a square is taken from the queue, it is shifted to the right, and a new square appears on the left. 
In the game there are 2 buttons with bonuses. The first one - removes any square on the field. The second one makes the squares next to the selected square the same.

The playing field of the second game is a circle divided into 4 sectors. The sectors are sequentially lit up. And the user's task is to remember the sequence and repeat the sequence by tapping on the corresponding colors. The sequence starts with one lighted sector, at the next stage - 2 random sectors light up in turn, then - 3 and so on. For each correctly pressed sector a player gets points. The game ends when a player presses the wrong sector.

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