Review: Flight Control
by Matt Fox
April 18, 2009
Overview
Experience the life of an air traffic controller as you attempt to land multiple aircraft in this highly addictive, yet very simplistic game. The game starts out very slowly and quickly picks up as you can have over fifteen different incoming flights on screen at one time. The very basic layout and ease of the controls makes this the perfect game-on-the-go when you're looking to kill some time.Features
Like I said above, the game layout and design are very simple. Because of this, there isn't much in the way of features. What you have here is basically one airport and the object is to land the planes without crashing them into each other. That's it really. Drag your finger across the screen and you change the aircraft's flight plan to whatever you want it to be. There's a Stats page and a High Score page as well. Also, there is the option to turn off the sound and listen to music from the IPod application on your device.Breakdown
The Good:
I found the graphics and gameplay to be the top two elements of this game. I really love the "retro" look the Devs gave to Flight Control. It fits perfectly and helps set up the tone and feel of the game right off the bat. The graphics have that "cartoon" look to them here and again, it works perfectly. The gameplay is incredibly simple, yet very effective. Like I said earlier, just drag your finger across the screen and it changes the aircraft's flight plan. Each type of aircraft has its own landing strip (three total) and you must get each plane or helicopter landed without a mid-air collision. If the aircraft get close to each other, an alarm goes off and they get a flashing red circle around them.