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Apple Makes In-App Purchases Available For Free Apps

October 15, 2009

inapppurchase

In a move that comes seemingly out of nowhere, Apple has decided to allow developers to add in-app purchases to their free apps to sell content, subscriptions, and digital services.  This should effectively eliminate the need to create Lite versions of apps because users will now be able to simply download one version as a demo and unlock the additional features via an in-app purchase in that same app. Below is a copy of the email Apple sent to all developers:
In App Purchase is being rapidly adopted by developers in their paid apps. Now you can use In App Purchase in your free apps to sell content, subscriptions, and digital services. You can also simplify your development by creating a single version of your app that uses In App Purchase to unlock additional functionality, eliminating the need to create Lite versions of your app. Using In App Purchase in your app can also help combat some of the problems of software piracy by allowing you to verify In App Purchases. Visit the App Store Resource Center for more details about how you can add In App Purchases to your free apps.
If you are a developer who would like to add in-app purchases to a free app, just make sure you have agreed to the latest iPhone Developer Program License Agreement, have a paid applications contract, and have provided Apple with tax and banking information.  If you have already accomplished all of that, you are set to go. This is a pretty interesting move by Apple and one that may just pay off pretty well for developers.  What do you think about this new development? [Thanks to Ian Marsh for the tip!]

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