
Review: Game Dev Story - Game Development In Your Hands
by Staff Writer
October 19, 2010
Overview
We play games all the time, but have you ever thought of the intricate process to bring the game to you? Well now you can play the part of managing a development studio to create games for the latest consoles in an attempt to make a top selling game. You hire the staff, train them, and then try to grow your studio with independent contracts and developing your own games with combinations of many different genres.
Features
The game is a simulation over a 20 year time period with about one year per hour ratio. There are multiple game positions with coders, writers, graphics, and sounds and each game has four main categories to develop for with fun, creativity, graphics, and sound. The game development cycle begins with choosing the genre and style, and then choosing the writer, with development up to alpha stage. Then you choose the character designer, then develop to beta stage when you choose sound, and then debug, and send it off to reviewers. You can add in advertising at any time to build your fan base, and you can train and level up your staff.
The Good
The game is so easy and simple to pick up with such a great theme that is a solid connection to anyone who's interested in the game industry. The game is set up so everyone can understand every aspect, and then excel at the game. You start your staff with the main positions, and then try to upgrade the main skill set as much as you can. Money is hard to come by at the start, as well as the ability to make good games, so you'll want to start by contracting out your services. Once you get a few years in, money is less of a concern, and you can really start to make great games. As your staff works away in front of computers, icons pop up above their heads regarding which aspect of the game they've improved, and you care so much to see the ratings increase in each of the four game categories.
