by Allan Curtis
November 24, 2010
OverviewGunstar Heroes is yet another in the long line of direct ports with no added features that Sega has been pushing onto the iPhone. Gunstar Heroes is here, in all its 1993 glory, including the same aspect ratio and look.
FeaturesThe features of this bare bones port are nonexistent. It features the original game, unmodified and the same button layout you've seen on every other one of Sega's ports. This is rectified somewhat, albeit in a very poor manner by the game's other view options: a small screen with the buttons and dpad below it. This stops your fingers getting in the way, but the game is condensed in a tiny square, which is both very annoying, as so much screen real estate is wasted and a serious handicap, as it's much harder to see whats happening. This isn't really an acceptable solution and makes this port pale big time compared to the original. The last control method is the accelerometer and it really is a pointless inclusion, lacking both the precise movement required of a game like this and the speed to react quickly. So in short the controls really sink Gunstar in a big way and make the game nigh on unplayable. If the game wasn't a direct emulation of the original this might not have been a problem, but as its not made for the Phone it is. Sound and graphics are not really worth talking about, as they are both exactly like the original, with zero enhancements. The graphics are clear enough, but obviously lack any sort of detail and the sound features the beeps and boops you'd expect and some average music.
The VerdictGunstar Heroes is just another direct port with no concern for the nature of iDevices, or good game design. It's just been squeezed out to make a few bucks and at $3 it's laughable. Three dollars will buy you many better games that you'll have lots of fun with and are designed with the system in mind. Buy one of those instead and not Gunstar Heroes.
DVide Arts Inc.
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