Review: Queens Crown - Your Princess Is In Another Castle
by Allan Curtis
December 24, 2010
Overview
Queen's Crown is a action RPG by Com2us, who has made other RPGs including the Inotia games. You play as a princess out for revenge against an evil villain threatening the kingdom.Features
Queen's Crown features fast paced slash 'em up combat with many ways to strengthen your character, such as weapon skills and using gems. Also includes lots of quests to do and Game Center integration for achievements.The Good
Queen's Crown at its most basic level is a pretty typical loot based action RPG. You kill things, take their gold and use it to buy new armour and weapons, to gain more levels and skills so you can kill more monsters, to get more money and so on, while playing though a linear story.
QC's main quest revolves around an ancient crown and its fairy protectors. This was used in the past to seal away a great evil. Over time, humans forgot the legend of the crown and the fairies left the world, unhappy at the humans complacency. Now a new evil has arisen, as tends to happen in RPGs and humanity must call on them again.
While QCs story isn't terrible, its far from a good one and features fairly dry dialogue and some slightly poor translation.
Thankfully there are tons of sidequests. Just about everyone in the game has a quest for you, which run the well worn RPG gamut from killing off a certain number of creatures, to delivering a message, or retrieving a lost item. The game has a rather MMORPG like feel, as you spend almost all your time battling enemies and collecting items, rather than reading text or watching cutscenes.
The titular princess is rather skilled in weapons for royalty and wields a sword, a spear, a bow and a hammer with equal fervor.
Each of these weapons handles quite differently. Your sword attacks quickly, while the spear has a longer range for example. Each weapon also has a special attack; the sword has a spinning attack, hitting everything around you and the spear lets you charge into enemies with a dash attack.
You can also use magic which level up just like weapons, such as healing magic.
You'll need every one of these skills, to stay alive in QC's world, as enemies are very numerous, and aggressive and as you kill the horrors, they constantly respawn. QC's combat is quite satisfying; you level up quite quickly and the constant action gives it that "just one more turn" quality, even if it remains a game that is best enjoyed in short bursts, due to its repetitive nature.
Queen's Crown features an addictive character strengthening system. Besides the usual leveling system, where you distribute points between attributes, such as strength and vitality, you can also improve in weapon or magic skill which cause you to hit much harder with that weapon or spell. While this is a welcome addition, more weapon attacks would be nice, as a single special attack for each weapon type seems rather stingy.
Another nice addition is the weapon customization system. As you play thought the
game, you can find gems with certain properties, such as poisoning enemies or raising your strength. You fit these into a "grid" which represents your total space for gems. Each gem takes up a certain amount of space on this grid, so you are limited in the amount of effects you can have at once. This feature is very useful allowing you to tailor your attack to the enemies you're fighting. Thus you can blind hard hitting enemies, or poison high hp monsters.
QC looks quite good. While onscreen elements are a bit small and hard to see, the game has a nice, colorful, cartoony look with cute characters and enemies. Some rather nice magical effects add a bit of dash and environments look varied enough. Enemies are rarely thrilling to fight however, as you'll mainly encounter not so menacing tree stump monsters and slime blobs, that you've seen a hundred times before in RPGs.