Try Feed The Elf Lite Before Buying The Paid Version
Feed The Elf LITE (Free) by Aviad Dahan provides 10 levels to get your feet wet for the paid version.
Your goal is to guide an elf safely through contraptions in order to eat some candy. As if that doesn’t sound odd enough, the ambiguity about the elf is disconcerting as well. Is he a Santa’s helper? Is he a wood elf? Perhaps he’s some sort of pig-like Keebler elf?
Whatever the case, he has a sweet tooth, and the only cure is a piece of candy nestled on a pillow.
Collect the three stars in each level to score an “Excellent!” However, you can still complete the level without them.
The game doesn’t seem to care one way or the other if you collect all the stars. With no Game Center support, any form of bragging is lost.
This game borrows a little bit from different physics-based games, such as the slingshot from Angry Birds, swinging around in Cut The Rope, and a boot for kicking from Bounce The Bunny. Each of the 10 levels introduces some new element, providing a word balloon that explains how to use them.
While the pointers do help, there’s a fine line between informing the player and holding his or her hand. This game crosses that line.
The gameplay felt tiresome since the levels weren’t challenging. I felt strung along until I came to the obligatory mention of “full-version-available-on-the-App-Store.” The paid version adds 35 more levels, across two new worlds (bath world and space world).
My main issue with this game is the overall aesthetics. Why does the elf need candy on a pillow? Why does the opening screen show a kitchen? And I’m still working on what kind of elf he really is.

