Sometimes, apps get updated regularly, perhaps even once a week. In other cases, you’ll see sporadic updates as the developers think up new features. Unfortunately, many titles get launched on the App Store and then seem to be forgotten. That’s what seemed to happen to circuit_strike.one, a space themed 2-D shooter with a hacker theme and great music.
To put things in perspective, prior to January 5 of this year, the last time the game was updated was July 23, 2009. Then, it suddenly got an update out of nowhere.
So, what does the long-awaited update bring? Quite frankly, it’s hard to say with any certainty, since the update notes just say “various bug fixes and improvements.” What I can say is that the game now looks perfect on an iPhone 6, and it’s labeled as being designed for iPhone and iPad. Since the original iPad didn’t come out until almost a year after the last update to circuit_strike.one, tablet support is obviously new.
I’ve played circuit_strike.one in the past, and picked it back up for a refresher when I read that it had been updated. It’s just as fun and hypnotic as it ever was, but I’m left scratching my head at the long hiatus in updates only to be followed with “various bug fixes and improvements.” Clearly, the developers have done more than that, but it’s been so long since I last played the game I can’t really remember.
For those of us who put down games and might come back to them later, this is pretty clear proof that better update notes are important. Why would you come back to a game after six and a half years, just to make bug fixes and improvements? Perhaps more updates are on the way to make this an even better game.
It’s perplexing, but I’ll recommend the game anyways. It’s a fun play, and circuit_strike.one is just $0.99 on the App Store. There are no ads or in-app purchases to deal with, either.