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In 90 Days

Every decision you make as a Field Manager is a balance of timing and resources

Every decision you make as a Field Manager is a balance of timing and resources

In 90 Days

by Humanitarian Leadership Academy
In 90 Days
In 90 Days
In 90 Days

What is it about?

Every decision you make as a Field Manager is a balance of timing and resources.

In 90 Days

App Details

Version
1.0
Rating
NA
Size
45Mb
Genre
Simulation Education Role Playing
Last updated
January 4, 2022
Release date
January 4, 2022
More info

App Screenshots

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App Store Description

Every decision you make as a Field Manager is a balance of timing and resources.

Whether working with communities displaced by climate change, responding to civilians caught in the crossfire of a violent conflict or addressing a rapidly escalating pandemic, the game provides an authentic challenge for humanitarian workers of all experience levels.

In 90 Days is designed to explore the trade-offs and challenging decisions humanitarian field managers face while responding to crises. Learners can choose from 3 distinct scenarios and earn digital badges via HPass to demonstrate learning. Learners have to choose between limited resources and competing pressures to alleviate suffering in the most sustainable way.

The game has been designed with a group of subject matter experts ranging from senior humanitarians, learning and development experts, and learning game design professionals to ensure authenticity in content, coherent learning outcomes, and playability within the context of learning and adult education principles. There has also been a thorough integration of diversity and inclusion from content that is gender responsive to an accessible interface.

Available in Arabic, English, French, and Spanish, scenarios unfold differently each time they are played, providing an ongoing challenge for committed players as well as additional badges. Learning outcomes and featured behaviours are structured on the Core Humanitarian Standard on Quality and Accountability and the Core Humanitarian Competency Framework, to guide players through the game.

The game was developed by Save The Children UK’s Humanitarian Leadership Academy, and BAFTA-winning game studio PRELOADED.

Learning Outcomes:
– Develop a more nuanced and empathetic appreciation for why it is crucial to deliver equitable and inclusive intersectional programming (e.g. considering gender, age, disability, etc.) as informed by analyses.

– Demonstrate making decisions under stress and time pressure.

– Build on community assets and capacities, preparedness plans, and take intentional action to avoid unintended negative effects

– Practice accountability to affected communities through a collaborative approach to meaningful participation, consideration of local strengths, plans, assets and capacities.

– Adapt programming based on complaints and feedback.

– Use judgement to determine most appropriate and effective coordination mechanisms (data, inter-agency meetings, contextual information, etc.) with other humanitarian entities serving affected communities.


– Take targeted actions to ensure staff are treated fairly and equitably and are supported to do their work in an empathetic and safe work environment where risks have been mitigated.

– Select different tools and methods for programmatic learning and improvement in a range of contexts

– Balance effective and appropriate use of resources bearing in mind programme quality, compliance, safety, risk, and environmental considerations

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