July 16, 2012
Just as I did yesterday for my piece on Synesthetic, I'm going to begin this post about another upcoming game with a short vocabulary lesson. If you'll recall, in the noble field of mathematics, a vector refers to a quantity that has direction as well as magnitude. Well, in a manner of speaking, Vector (with a capital V) appears to possess both properties too. If you can't see the video embedded above, please click here. The latest game from Shadow Fight developer Nekki, Vector is all about running free. As shown in the magnificent introductory video above, Vector has a backstory inspired by George Orwell's classic dystopian novel, "1984." The game showcases one disillusioned man's daring escape from Big Brother and his totalitarian toadies. Vector is largely reminiscent of Semi Secret Software's Canabalt and Electronic Arts' Mirror's Edge. Sure, it's yet another side-scrolling endless runner. But it's one that also features elements from the popular obstacle avoidance sport parkour. And the way Vector mimics the movements of real-life parkour practitioners is quite impressive, as shown in the gameplay video below. Amazingly, according to Nekki, this is made possible only through meticulous animation and not with performance capture technology. If you can't see the videos embedded above, please click here. A beta version of Vector is already being tested on the Facebook platform. The game's iOS version, which is playable on both iPhone and iPad, is expected to break free in the App Store as early as next month. I for one can't wait to be entrapped in Vector's promising mix of direction and magnitude.