As we’re nearing the end of the year, Apple has just announced all of the 2022 App Store Awards.
iPhone App of the Year: BeReal from BeReal
iPad App of the Year: GoodNotes 5 from Time Base Technology Limited
Mac App of the Year: MacFamilyTree 10 from from Synium Software GmbH
Apple TV App of the Year: ViX from TelevisaUnivision Interactive, Inc.
Apple Watch App of the Year: Gentler Streak from Gentler Stories LLC
iPhone Game of the Year: Apex Legends Mobile from Electronic Arts
iPad Game of the Year: Monocage from X.D. Network Inc.
Mac Game of the Year: Inscryption from Devolver
Apple TV Game of the Year: El Hijo from HandyGames
Apple Arcade Game of the Year: Wylde Flowers from Studio Drydock Pty Ltd
China Game of the Year: League of Legends Esports Manager, from Shenzhen Tencent Tianyou Technology Ltd.
Cultural Impact Winners
Along with awarding the best apps and games, the App Store editors also chose five Cultural Impact winners that have made an impact on people’s lives and culture.
Apple’s winners span a wide variety of genres and do thing like allow people to engage more deeply with their emotion, authentically connect wth others, and much more
How We Feel from the How We Feel Project Inc. The app allows users to put difficult emotions into words along with presenting how to address those feeling in the moment.
Dots Home from the Rise-Home Stories Project. A time-traveling game highlights systeming hosing injustices and the impact within communities of color.
Locket Widget from Locket Labs Inc. This app allows you to send live photos directly to the home screen of friends and family.
Waterllama from Vitalii Mogylevets. With it’s fun design and great characters, the app makes it easier to meet your hydration goals.
Inua – A Story in Ice and Time from ARTE Experience. Better explore Inuit traditions, folklore, and tales in this mystical game.
“This year’s App Store Award winners reimagined our experiences with apps that delivered fresh, thoughtful, and genuine perspectives,” said Tim Cook, Apple’s CEO. “From self-taught solo creators to international teams spanning the globe, these entrepreneurs are making a meaningful impact, and represent the ways in which apps and games influence our communities and lives.”