Can’t wait to play Super Mario Run? Well, starting today, Dec. 8, until the game’s launch next week, you can head to an Apple Store and play a Super Mario Run demo.
The installation of Super Mario Run demos in Apple Stores around the world a week ahead of the game’s official release on the App Store was announced by the president of Nintendo of America, Reggie Fils-Aimé, during his special appearance on last night’s “The Tonight Show Starring Jimmy Fallon.”
Fils-Aimé’s segment on the late-night talk show had him guiding Jimmy Fallon as the host played a Super Mario Run demo on an iPhone in front of the creator of Mario himself, Shigeru Miyamoto.
As explained by Fils-Aimé, Super Mario Run has three game modes: World Tour (where the player must travel through various environments to rescue Princess Peach from Bowser), Toad Rally (where the player plays against friends and people from around the world), and Kingdom Builder (where the player can build his or her own Mario kingdom by gathering coins and toads).
As evidenced in the Super Mario Run demo played by Fallon, the game is indeed a side-scrolling auto-runner platformer that’s playable with one hand. As Mario, the titular portly plumber, constantly runs forward, the player has to tap at the right times and spots to make Mario jump, thereby scaling walls, avoiding enemies, collecting coins, and more.
Also apparent in the Super Mario Run demo is the presence of familiar elements such as pipes, piranha plants, and invincibility stars. However, the game doesn’t look quite like any other Mario game that came before. It is, after all, the first Mario game made for mobile.
Super Mario Run is set to officially come out first on iOS (with Android to follow at a later date) on Thursday, Dec. 15, as a freemium game for iPhone and iPad, with a one-time in-app purchase of $9.99 for unlimited access. To be notified as soon as it becomes available, you may register your interest on the game’s App Store page.
Super Mario Run was introduced by Miyamoto at Apple’s iPhone 7 event in September. A few days later, as part of its promotional boost for the game, Nintendo released Super Mario Run Stickers in time for the launch of iMessage app support in iOS 10.
Check out AppAdvice’s previous coverage of Super Mario Run
Are you planning on going to an Apple Store today to play a Super Mario Run demo?